Thoughts on Dead Space
I have officially completed this game and am actually rarin to go through a second time. Before I did that though, I’d like to give my thoughts on it. It’s pretty much an awesome game that any PS3 or 360 owner should get and here’s why:
First off the story is pretty good although the meat of it is somewhat played out. A planetary mining ship has lost contact with headquarters and you are basically an engineer sent out to find out what’s wrong and repair the problem. I think if anyone has watched a decent amount of sci-fi movies, they would realize that you should never visit a space colony that you have lost contact with. Pretty much everyone is gonna die with the exception of the few key players. That’s just how the stories go. I will have to say that there are some plot twists but those you will have to learn on your own.
Gameplay is pretty much identical to Resident Evil 4. It’s an over the shoulder third person view throughout the game. Aiming is benefitted by a laser sight or multiple laser sights depending on the weapon being used.An advantage though is that you can walk and gun at the same time. Quite handy because you can always be at the ready in case anything jumps out at you. One unfortunate thing is that there is not a quick 180 degree turn. There are definitely times when I’d like to just turn and run to get some space between me an the enemy. Unfortunately without a quick way of turning around, it’s more efficient to just melee your way out of the situation.
One of the best features in the entire game is dismemberment. The enemies apparently are strong because of their limbs. Shooting the body does minimal damage but if you strategically aim to remove their limbs one by one, it does much more damage and thus they fall much quicker. Because of this, the game is extremely gory but so much fun indeed.
With the addition of the dismemberment mechanic, weapons are extremely fun to use. Most of them are modified tools rather than weapons and many are proven to be quite effective at removing limbs. Being modified tools gives you more of a sense of being an everyday person and not some super soldier. You are an engineer so modified tools fit the story quite nicely. Another fun element of the weapons is the style in which you power them up. I would say it’s a cross between the RE4 weapon upgrade system and the Final Fantasy X Sphere Grid. Each weapon has a unique grid that needs to be filled in in order to increase it’s power. Power nodes are hidden throughout the game as well as sold in stores. These are needed to fill in the nodes in the grid. Another rule in filling out the grid is that in order to fill a node, you need to already have an adjacent node filled. It limits you from just filling in the most powerful/helpful nodes first and filling in the leftovers later.
The musical score and sound are top notch. It engulfs you in the story and isn’t so blatantly in your face that it pulls you from it. I especially love the areas that you are outside of the ship. The vacuum of space is enhanced by the muffled sounds of everything around you.
What this game reminds me of is the first time I played Resident Evil. There was truly a sense of terror. I was afraid to walk around any of the corners because I didn’t know what I would run into. Ladies and gentleman, survival horror has returned… and it’s called Dead Space.
My score on this would definitely be a $60/$60
Simply put, this game is brilliant. I can’t wait for the sequel!