Posts Tagged ‘PS3’

PS3 HD Compilations

October 1, 2010 4 comments

Now that the God of War Collection has been out for a while and there is the announced ICO & Shadow of Colossus Collection, what HD compilations would you like to see?

Zone of the Enders 1 & 2

Personally I’ve been rooting for a Zone of the Ender’s Collection. Z.O.E. 2 is one of the best games that the PS2 has to offer in my opinion. A compilation disc would at least chide me over until Kojima decides to stop milking the MGS teet and work on Z.O.E. 3

Maximo 1 & 2

Another series that I’d like to see get the HD treatment is Maximo. This game and its younger brother Army of Zin were based on the Ghosts n’ Goblins Universe. Basically if you wanted to play a 3D version of Ghosts n’ Goblins, you just needed to play one of these. I loved these games and I don’t think they got the credit they deserved.


-MY- Demon’s Souls Review

July 28, 2010 6 comments

Been sitting in my “to publish” list for over 4 months now. Figured I might as well publish it.

Demon's Souls: Deluxe Edition

You know, I’ve actually beat this game twice (which is unheard of lately for me) and have yet to write a review on it. Why you may ask? Well the fact is that I consider it such a great game that I don’t even know if I could do it justice in describing it. I know this will be a long winded review so I’ll put my rating at the beginning rather than the end for your convenience ;D

I’m saying the deluxe edition of this game is well worth $80/$66.99 <— what I spent on it

For the standard edition that is currently available I’d say $60/$60 Totally worth the full price

What I consider so great about Demon’s Souls:

The biggest thing that makes this game great is that it doesn’t try to be any other game out there. It is its own unique creature. I guess you could lump it into the category of action rpg but it’s so much more than that.

Gameplay is superb. I love fighting the enemies in this game. Granted there are a few boss battles that I wouldn’t mind just not ever battling again. There is a definite weight to the battles. Each enemy seems to have substance. It’s like you are actually fighting something real. When your sword hits them, it feels like your hitting an object and not just swinging at air. When they block, you feel that block. Same when they swing at you. If you block or parry, it feels real. There is a true sense of accomplishment to defeating enemies because of this. In contrast, most hack and slashers allow your weapon to go through enemies like a hot knife through butter. This is rather unrealistic and it actually makes killing enemies kind of boring. It’s kinda like, would you rather swing a sledge hammer against a car door or a pile of pillows. Yeah, that’s what I’m talkin bout.

People complain about the difficulty in this game and I say shadddup ya babies. Difficulty is quite high but not impossible. What makes the game hard is that we’ve been spoon fed so many games that once we are forced to work for our food, we don’t know how to handle it. It’s only as difficult as YOU make it. Playing it like a standard button mashing hack and slash will kill you quickly. Hell the first enemy will kill you if you try the button mashing technique. This game forces you to relearn how a game is played. It forces you to be patient and alert. Running into the fray will only get you killed. Once you get surrounded, there is little chance of escape. This is even with the easy enemies.

This comes to another point about this game… Unlike in… well most if not all other games, enemies were put in Demon’s Souls to kill you… they weren’t put in the game for you to kill. This is a huuuuge part of why this game is different from many many other games out there. You have to constantly be alert and aware of your surroundings. It’s almost certain death if an enemy pulls a backstab on you.

The musical score is minimal if any. I only recall a little bit of music in the intro movie. In game I don’t recall any music at all. I only recall the sounds of enemy armor clanking, dragons breathing fire, barrels exploding and my own spirit being lifted away when I die. This is by no means a bad thing. There is more of a sense of loneliness and realness to it. I mean seriously, how often do you hear music blaring in the background as you’re taking a walk or working? I guess that’s where mp3 players come in. Anyway I feel it adds to the ambiance and it feels great.

Graphics are beautiful and dark all at the same time. It’s a lonely dirty world and Demon’s Souls portrays it perfectly. There are areas that are so dark in fact that you can barely see a car length in front of you. That’s of course if they had cars in the game. In these areas you need to be extra careful because enemies can get the surprise on you. Depending on the enemy it could be certain death. It creates tension almost all the time. Perhaps too much tension even.

Online play is unique to say the least. While playing online I still feel as if I’m playing solo. It’s the only lonely online multiplayer game that I have ever played. By lonely I mean that even though you have 2 others by your side in battle, they are distant. There is no traditional chat system. You can’t talk to them and you cant text them. It’s strange but in an odd way satisfying. You don’t have to get to know them. You just need to know if they have your back. It may be considered a flaw to some but I rather like it.

I really could go on and on but I won’t. Just wanted to say that this is definitely on my top 10 favorite games of all time. Even so I don’t think this game is for everyone. In fact I don’t think it’s for a large sum of the gamers out there. It’s for people like me. Some of the 30 somethings who grew up on difficult games like Contra, Ghosts’n Goblins, Ninja Gaiden, and Rush’n Attack. We never gave up. If it was tough, we’d try harder. If we died a lot, we’d just keep dying but we didn’t care. There was a simple goal. Beat the game even though there really wasn’t a story or even a real ending to most of those games. It was punishing but fun. This is what Demon’s Souls is to me. An updated version of the games I played back when. I’ve got no complaints.

Final Fantasy XIV Exclusive Bonus in Final Fantasy XIII

March 9, 2010 2 comments

Ok if you don’t already know, there seems to be a bonus code that is available in the boxes of the initial production run of Final Fantasy XIII. This code is for in-game content for Final Fantasy XIV Online. Now I know that there are going to be a lot of people who won’t use this code because frankly not everyone wants to play online. I for one am not one of those people. I’ll be honest,  I’m totally hyped for FF XIV and not so much for FF XIII. This being said, I would love to get one of those codes without having to purchase a copy of FFXIII.

Here’s where you come in 😀

If there are any of you out there who bought FF XIII that don’t plan to use the code, I would absolutely love to have it. Also I’m not exactly asking for a handout as I would definitely try to make it worth your while. If you are willing to donate the code to the Gil FFXIV Cause, please email me. My contact info is in the above tab. Thanks for your time

Leap Day PS3K Bug

March 1, 2010 1 comment

I’m only speculating as to what the issues are hence the title of this post.

Ok I’m sure most if not all PS3 Phat owners already know that there’s a problem with their system. It’s near impossible to use the system because of some internal clock error according to

Of course this was rather apparent to most of us owners because of our system clock reset to 5:30PM December 31st of 1999 and barely anything works. I am unable to access the Playstation network with my 60GB Phat and worse yet, I can’t even play or use any of my DLC that I have purchased. Now this issue is apparently only affecting old systems and I can vouch for that. My 250GB slim works find but my 60GB phat is out of commission.Sony is hard at work figuring this out and they say not to use your system until they find out more. They hope to have it resolved within 24 hrs. Here’s to hoping that all my data on my hdd isn’t completely corrupt.

Oh and regarding the internal clock being reset to 1999,

PS3: It only does Time Travel

An Hour in the Life of my Temple Knight

February 18, 2010 2 comments

The temple knight knew what lay ahead but he knew that with the world in pure white tendency, he’d have a better chance of survival. He prepared by visiting the local merchant and exchanging souls for arrows. After failing archery training numerous times, he felt the need to overestimate his arrow needs. 640 arrows may seem like a lot but with a weak bow arm, this may not even be enough. After packing this enormous horde of arrows in his magical satchel of shrinking, (it’s the only way I can explain why 2 shields, 3 swords, 2 bows, 120 or so herbs, 640 arrows is not digitally rendered on my character) he gathered up some herbs and began on his journey.

The quickest way to the Blue Dragon was through the Penetrator’s Archstone. He knew this place well for death met him here more than once. He moved forward. Through the archway ahead he could see the body of a dragon and 3 archers perched atop. This would be easy to get by since they had not seen him yet. Two arrows in each and they were dispatched. Moving on he noticed a red glow past the body of the dragon. It was a trio of black phantoms. This could be a bad situation just waiting to happen but if he could fight each individually it would be much more manageable. Hiding behind the dragon, the temple knight shot an arrow at one of the phantoms. It began to head his way. Backing out through the archway he fought it one on one and came out smelling like roses. He defeated the other two in a similar fashion.

Continuing on his path he was able to spot 2 crystal lizards and was even lucky enough to defeat them. Per usual they dropped some pretty nice stones. These were always wonderful materials to upgrade his weapons with. It’s unfortunate that these lizards make a rather rare appearance and even worse, they can completely vanish if not captured quickly.

Past this point there was a tower and he could hear the dragon up top. It was the only way up so he knew he must push on. Up the stairs he was able to easily defeat 2 red eye knights and 2 archers. Atop the tower and looking through the doorway he could see the monster. It was perched atop another tower and in plain view. Testing how alert the dragon was, he inched forward out of the doorway. Upon taking a few steps, the dragon looked his way and reared back in preparation for a forceful belch of fire. Before the fire came, the temple knight was safely back in the tower. Now that he knew where a safe sniping location was, he decided to test a few arrows. With his uncanny ability to see exactly how much damage each arrow was doing, he realized that he needed to prepare for the long haul. He calculated that at 18 dmg per arrow, it was going to take a lot of arrows to kill this beast. He placed a nice picnic blanket at the doorway and set out his 600+ arrows next to him. Just to lighten his load he leaned his swords and shield against the stone wall. Time to do some dragon slaying.

After about 30 minutes of using the dragon’s head as an arrow pincushion, the temple knight had a sudden gasp of panic. Across his mental picture was large red text that said a black phantom had invaded his realm. He knew that if he were to be defeated by this black phantom, all progress on the blue dragon would be lost. He was totally caught unawares and was ill prepared for such a battle. He quickly grabbed his equipment and slowly descended the tower. As he closed in on the bottom of the tower he noticed a shadow rushing out of the doorway and it only had a faint glow of life left. This was his chance! He jumped down the rest of the stairs and went in heavy pursuit throwing caution to the wind. Rushing out the stone arched doorway he turned the corner and at that instant he felt a sharp pain in his chest. Looking down he saw a single arrow sticking out of his armor. He knew this was bad because he noticed his entire life bar turn orange and drain away. He slumped over onto the floor and saw the assassin walking his way. As everything became blurry and dark, all he could think to himself was… “Damn you LPepsi-Cola… damn you for making me waste 300 arrows and my entire lunch break”.

Bioshock… The first one

January 9, 2010 5 comments

Well I have officially completed Bioshock. Yeah it took me a while cause I actually didn’t buy it until mid last year. Anyway I would have to say it’s a good game. It’s debatable whether it’s just as awesome as all of the reviews are for it. Good, not amazing but definitely good.

Some things I loved about it:

Story. It was well written and I liked the way that you learned about everything through recordings rather than some NPC telling you what has happened. Makes you feel alone in the game. Unfortunately the major plot twist was quite obvious within the first quarter of the game. It doesn’t detract too much but it’s been done before… many times.

Weapons. Loved the steampunk style weaponry and upgrades. visually impressive with some weapons quite unique to the game. Plasmids would pretty much be considered weaponry and these are what make the gameplay unique. I loved electrocuting enemies that were roaming around in pools. Also the telekinesis was great when you used it in conjunction with explosive canisters. Fun times.

Puzzles. Unique way of hacking systems and safes. Perhaps there were too many but overall pretty fun.

Graphics/design. Rapture is a treat to explore. Visually a top notch production in every way.

Music & Sound. Perfect for the setting. Truly added to the ambiance of the entire game.

Big Daddy & Little Sister. These are the things that separate this FPS to others.

Things I didn’t care for:

Seemed too much like any other first person shooter (gameplay wise). Not unique enough in itself to say the gameplay was awesome. Perhaps I’ve just played too many fps games lately.

Overall I’d give this a $50/$20. Which of course means that anyone with a PS3 or a 360 should get this game. Definitely worth the twenty dollar price point for a new copy.

Categories: Gaming, Me, Video Games Tags: ,

Holiday Loot

December 30, 2009 7 comments

Ok so the gifting season is over and I was just wondering what everyone got.

I was hoping to get Star Trek on Blu-ray but the ante was dramatically upped without me knowing it. Instead of getting what I was hoping for, three of my sisters and two brothers pitched in and got me a $100 gift card to Target and a brand new 250GB PS3. Yeah talk about a significant difference in what you want and what you get. Understand that this is not a typical family gift. It’s like going on a loot run in Diablo 2. It takes about 32 runs to get anything worth keeping 😛

250GB PS3

Granted the PS3 isn’t completely for me, it’s probably more for the lady but I’ll probably be using it quite a bit as well. Family got it so that when Final Fantasy XIV gets released next year, we’ll both be able to hit the ground running. That’s gonna be good times.

250GB PS3

I also wanted to mention that Sony has always done quite well with packaging their hardware. Just check out the corrugated sweetness holding the PS3 in place! That is some impressive package design work there I tell ya (ok that was the packaging geek comin out).

250GB PS3

My only gripe with Sony is that both of my PS3’s only came with composite cables… How could you possibly tout a high definition system when it can’t provide high definition right out of the box? Just doesn’t make any sense. I figured the new slims would be shipped with HDMI cables but I guessed wrong.

Well I hope everyone else got what they wanted (and thensome). Keep gaming through the new year and just plain have fun!

PS I’ve ordered Star Trek and District 9 (which has the GoW 3 demo) from Amazon so I’m covered. Got everything and more this holiday!